Binaryheap Algorithm

The Binaryheap Algorithm is a powerful and efficient data structure that allows for the organization and management of data in a tree-like structure. At its core, a binary heap is a complete binary tree, meaning that each level of the tree, with the exception of the last, is completely filled, and all nodes in the last level are as far left as possible. This unique structure allows for two primary operations, namely insertion and removal of elements while maintaining a particular order, either min-heap (where parent nodes have values less than or equal to their children) or max-heap (where parent nodes have values greater than or equal to their children). To maintain the heap property, the algorithm uses two primary operations: heapify-up and heapify-down. Heapify-up is used during insertion, where a new element is added to the bottom of the tree, and then compared to its parent node. If the new element violates the heap property (e.g., in a min-heap, if the new element is smaller than its parent), the new element is swapped with its parent, and the process is repeated until the heap property is restored. Heapify-down, on the other hand, is used during removal, where the top element of the heap (i.e., the root node) is removed, and the last element in the tree takes its place. This new root node is then compared to its children, and if it violates the heap property, it is swapped with the smaller (for min-heap) or larger (for max-heap) child, and the process is repeated until the heap property is restored. These operations make the Binaryheap Algorithm highly efficient and suitable for priority queue implementations, as well as various sorting algorithms such as Heapsort.
// A C++ program to demonstrate common Binary Heap Operations
#include <iostream>
#include <climits>
using namespace std;

// Prototype of a utility function to swap two integers
void swap(int *x, int *y);

// A class for Min Heap
class MinHeap
{
    int *harr;     // pointer to array of elements in heap
    int capacity;  // maximum possible size of min heap
    int heap_size; // Current number of elements in min heap
public:
    // Constructor
    MinHeap(int capacity);

    // to heapify a subtree with the root at given index
    void MinHeapify(int);

    int parent(int i) { return (i - 1) / 2; }

    // to get index of left child of node at index i
    int left(int i) { return (2 * i + 1); }

    // to get index of right child of node at index i
    int right(int i) { return (2 * i + 2); }

    // to extract the root which is the minimum element
    int extractMin();

    // Decreases key value of key at index i to new_val
    void decreaseKey(int i, int new_val);

    // Returns the minimum key (key at root) from min heap
    int getMin() { return harr[0]; }

    // Deletes a key stored at index i
    void deleteKey(int i);

    // Inserts a new key 'k'
    void insertKey(int k);
};

// Constructor: Builds a heap from a given array a[] of given size
MinHeap::MinHeap(int cap)
{
    heap_size = 0;
    capacity = cap;
    harr = new int[cap];
}

// Inserts a new key 'k'
void MinHeap::insertKey(int k)
{
    if (heap_size == capacity)
    {
        cout << "\nOverflow: Could not insertKey\n";
        return;
    }

    // First insert the new key at the end
    heap_size++;
    int i = heap_size - 1;
    harr[i] = k;

    // Fix the min heap property if it is violated
    while (i != 0 && harr[parent(i)] > harr[i])
    {
        swap(&harr[i], &harr[parent(i)]);
        i = parent(i);
    }
}

// Decreases value of key at index 'i' to new_val.  It is assumed that
// new_val is smaller than harr[i].
void MinHeap::decreaseKey(int i, int new_val)
{
    harr[i] = new_val;
    while (i != 0 && harr[parent(i)] > harr[i])
    {
        swap(&harr[i], &harr[parent(i)]);
        i = parent(i);
    }
}

// Method to remove minimum element (or root) from min heap
int MinHeap::extractMin()
{
    if (heap_size <= 0)
        return INT_MAX;
    if (heap_size == 1)
    {
        heap_size--;
        return harr[0];
    }

    // Store the minimum value, and remove it from heap
    int root = harr[0];
    harr[0] = harr[heap_size - 1];
    heap_size--;
    MinHeapify(0);

    return root;
}

// This function deletes key at index i. It first reduced value to minus
// infinite, then calls extractMin()
void MinHeap::deleteKey(int i)
{
    decreaseKey(i, INT_MIN);
    extractMin();
}

// A recursive method to heapify a subtree with the root at given index
// This method assumes that the subtrees are already heapified
void MinHeap::MinHeapify(int i)
{
    int l = left(i);
    int r = right(i);
    int smallest = i;
    if (l < heap_size && harr[l] < harr[i])
        smallest = l;
    if (r < heap_size && harr[r] < harr[smallest])
        smallest = r;
    if (smallest != i)
    {
        swap(&harr[i], &harr[smallest]);
        MinHeapify(smallest);
    }
}

// A utility function to swap two elements
void swap(int *x, int *y)
{
    int temp = *x;
    *x = *y;
    *y = temp;
}

// Driver program to test above functions
int main()
{
    MinHeap h(11);
    h.insertKey(3);
    h.insertKey(2);
    h.deleteKey(1);
    h.insertKey(15);
    h.insertKey(5);
    h.insertKey(4);
    h.insertKey(45);
    cout << h.extractMin() << " ";
    cout << h.getMin() << " ";
    h.decreaseKey(2, 1);
    cout << h.getMin();
    return 0;
}

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