dijkstra Algorithm

Dijkstra's algorithm (or Dijkstra's Shortest path First algorithm, SPF algorithm) is an algorithm for finding the shortest paths between nodes in a graph, which may represent, for example, road networks. A widely used application of shortest path algorithm is network routing protocols, most notably IS-IS (Intermediate System to Intermediate System) and open Shortest path As a solution, he re-observed the algorithm known as Prim's minimal spanning tree algorithm (known earlier to Jarník, and also rediscovered by Prim).

He designed the shortest path algorithm and later implemented it for ARMAC for a slightly simplified transportation map of 64 city in the Netherlands (64, so that 6 bits would be sufficient to encode the city number).What is the shortest manner to travel from Rotterdam to Groningen, in general: from given city to given city.
//
// Dijkstra search algorithm implementation in C++
//
// The All ▲lgorithms Project
//
// https://allalgorithms.com/graphs/
// https://github.com/allalgorithms/cpp
//
// Contributed by: Nikunj Taneja
// Github: @underscoreorcus
//
#include <cstdio>
#include <climits>

// Number of vertices in the graph
#define V 9
int minDistance(int dist[], bool sptSet[])
{
   // Initialize min value
   int min = INT_MAX, min_index;

   for (int v = 0; v < V; v++)
     if (sptSet[v] == false && dist[v] <= min)
         min = dist[v], min_index = v;

   return min_index;
}

void printSolution(int dist[], int n)
{
   printf("Vertex   Distance from Source\n");
   for (int i = 0; i < V; i++)
      printf("%d tt %d\n", i, dist[i]);
}

void dijkstra(int graph[V][V], int src)
{
     int dist[V];     // The output array.  dist[i] will hold the shortest
                      // distance from src to i

     bool sptSet[V]; // sptSet[i] will true if vertex i is included in shortest
                     // path tree or shortest distance from src to i is finalized

     // Initialize all distances as INFINITE and stpSet[] as false
     for (int i = 0; i < V; i++)
        dist[i] = INT_MAX, sptSet[i] = false;

     // Distance of source vertex from itself is always 0
     dist[src] = 0;

     // Find shortest path for all vertices
     for (int count = 0; count < V-1; count++)
     {
       // Pick the minimum distance vertex from the set of vertices not
       // yet processed. u is always equal to src in the first iteration.
       int u = minDistance(dist, sptSet);

       // Mark the picked vertex as processed
       sptSet[u] = true;

       // Update dist value of the adjacent vertices of the picked vertex.
       for (int v = 0; v < V; v++)

         // Update dist[v] only if is not in sptSet, there is an edge from
         // u to v, and total weight of path from src to  v through u is
         // smaller than current value of dist[v]
         if (!sptSet[v] && graph[u][v] && dist[u] != INT_MAX
                                       && dist[u]+graph[u][v] < dist[v])
            dist[v] = dist[u] + graph[u][v];
     }
     printSolution(dist, V);
}

int main()
{
   /* Sample graph */
   int graph[V][V] = {{0, 4, 0, 0, 0, 0, 0, 8, 0},
                      {4, 0, 8, 0, 0, 0, 0, 11, 0},
                      {0, 8, 0, 7, 0, 4, 0, 0, 2},
                      {0, 0, 7, 0, 9, 14, 0, 0, 0},
                      {0, 0, 0, 9, 0, 10, 0, 0, 0},
                      {0, 0, 4, 14, 10, 0, 2, 0, 0},
                      {0, 0, 0, 0, 0, 2, 0, 1, 6},
                      {8, 11, 0, 0, 0, 0, 1, 0, 7},
                      {0, 0, 2, 0, 0, 0, 6, 7, 0}
                     };
    dijkstra(graph, 0);
    return 0;
}

LANGUAGE:

DARK MODE: